placeholder guide


1. Run the load_sound_list() function at the start of the game to load in all the sound files. This only needs to be run once

2. Create a vocal construct with vocal(animalvoice_list.norma ,  _pitch);

3. run say_sound_monotone whenever the text being displayed is updated

Files

(OLD) Package File (Includes Sounds) 1.3 MB
47 days ago
Example Project 1.4 MB
47 days ago

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